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Showing content with the highest reputation since 04/25/18 in all areas

  1. 4 points
    *Gonna quickly preface this by saying sorry I know this should be in the general talk area under Lakeside but I didn't have permissions to post there so feel free to move this if you want.* Alright straight to the title, I want to discuss, hear and understand the choice of weaponry on the Lakeside server. To clarify, this is not a flame post at all, I want to start a discussion and get the opinions of the playerbase, staff and development team before the guns are in the shop configs and Lakeside is live. I'm gonna start from the beginning of Psisyn and work from there to better portray the changes over time, so here goes, Psisyn started with Malden which was majority a .556 server with a little deviation in that SWAT had 6.8 and eventually Rebels had 7.62's with advanced rebel. A lot of people enjoyed this formula for the most part as did I. I think these would be good for Lakeside. Nozacki, the guns were all over the place, ranging from 9mm pistols for a lot of cops and civilians to CTU having a SKS & MP510 for some reason, these weapons would not suit Lakeside imo as they were hella scuffed in some aspects, not much balance. Takistan, the guns on Taki well.. they were Takistan level guns, TSF low ranks had 556, some 7.62 and high command had better 7.62 and a honey badger. Rebels had everything under the sun, command level 7.62, 6.8, M107, rheinmetal MG's and much more cancerous guns. These should not, I repeat SHOULD NOT be on Lakeside. They're hella aids. Makes using a pistols pointless. Now we're almost where we're now, Crystal Shores. At the beginning the word of mouth was it would be pistols and SMG's just like old Critical, this kept changing throughout it's cycle. At one point the promise was 556. as the highest caliber and on release we had 80$ gunstore pistols and rebel had honeybadgers and other random shit. It made no sense imo, it was advertised as a roleplay server but the gunlist looked like they brought in Cobra and this was ALRP. I'd hope the weapons on Lakeside aren't like this. So that was a quick history more or less on how the weapons were on Psisyn since the Malden days(When I joined, November 2017). Which brings us to the point of this post, what gun caliber will be the highest on Lakeside and what do you think they should be? Finally I'm gonna end this post again clarifying that I appreciate all the hard work of Travis, George, Mikey, Tagknife, John Billy, Josh Farrel and all the other developers (Sorry if I forgot anyone <3). This is not to flame any of you or the community as a whole, I just want to start a discussion and get peoples opinions because the Crystal Shores gun configs confused the absolute frick out of me and I want this new Lakeside to be great
  2. 4 points
    As we come back to the Invision Power Suite by popular request, here are the changes and fixes myself and thurston have made. [ADDED] URL Rewriting, all url's are Search Engine friendly and effectily shorter without /*/index.php?/*/*/ . [ADDED] Upgrade-Insecure-Requests HTTP header, so all content served on the site will be automaticlly upgraded to HTTPS. [ADDED] Application forms, making the application process easier for you to apply for factions and staff. [ADDED] Lakeside Discussion forums. (New server???) [ADDED] Auto promoting member groups to VIP, VIP $50 and VIP $100 if you donated the equal amount. [ADDED] A welcome PM, when new users register they will automatically receive a welcome PM from @PsiSyn [ADDED] Banned tags will automatically be added to users who reech the 50 warning point threshold. [ADDED] Banned tags will automatically be removed from a user who has been unbanned or warning points removed. [ADDED] Support Application forms, no more C+P. [ADDED] Trial Staff Application forms, no more C+P. [ADDED] Minimize quotes, when someone quotes a large post the content will be minimized to 8 lines with the option to extend the quote if needed. [ADDED] Option for Community Manager+ to change post and thread authors. [FIXED] All user group permissions, so you no longer need the member tag to be able to use basic forum features. [FIXED] Steam Authentication, you can now sign in with your steam account again. [FIXED] Migated DDos attacks by moving to a new datacenter. [FIXED] Overriding group permissions. [FIXED] Some translations regarding Gangs [REMOVED] Removed (Useless) plugin to upgrade remote request to HTTPS. [REMOVED] Exile discussion forums. [REMOVED] Takistan discussion forums. [REMOVED] Crystal Shores discussion forums. [REMOVED] Takistan and Crystal Shores related forum groups. Changes are still being made as we are made aware of issues. If you experiance any issues or bugs please post in the Report a Bug forum and we will attempt to resolve the issue as soon as possible.
  3. 3 points
    I think the balance on malden was fine. Cops could pull rifles during code red/Amber, but pistols, shotguns and some SMG's during green. Civs had acces to rifles in which cases 3-4x scopes where also available, this worked out fine since department command and upwards including swat also had acces to this. Only issue on malden was the fact that cops where getting randoms buffs and nerfs without state command knowing.
  4. 3 points
    Go back to old whitelisting panel, make faction whitelisting in game. Have command for each faction have the ability to whitelist on server release. Make the drug systems a lot simpler. Going to the field, windows key to pick up the drugs, go to the processor etc. Have maybe 2 drug dealers, one close to the cities, one far. Make the cut of the city one a lot more profitable than the far drug dealer. Make higher caliber rifles craftable like Malden. Having shitter weapons won’t enforce better roleplay, stricter rules will and that will be dealt with. Make rebel license purchasable instead of xp, so that people have to work for it. Have a general xp system for jobs. EG The more weed runs you do, the higher your profession in that job. The better the profession the faster your processing speed is. Simple perk system. Repair speed, increased paychecks, impound speed etc. Not all of these need to be done for release. Mainly future update ideas.
  5. 2 points
    InGame/TS Name: Reed Jacobson Age: 19 Location/Timezone?: UK - BST Why do you wish to become a Staff Team Member? (At least 200 words): I love doing the HR work and support work, I see Trial staff as the next natural progression. I want to commit more to the server and increase my notoriety in the community as a whole. I see Staff work as an important part of the community to ensure that it survives so I have a vested interest in seeing it succeed. Therefore being a Staff member I can deal with issues within the community and help do more administrative work like Name Change requests, Gang tags ext... With the release of Crystal Shores coming in the future, the work I can apply to Takistan is decreasing and with myself not getting instated I will have a lot of extra time to commit to the community. I know a lot of the current staff members as I am established member of the community and I want to work at reducing their work load. I hope that I can apply my skills as Head of HR for TSF to the staff team and that I can help other staff members on enquiries that involve TSF or BLUFOR in general. I have experience leading support cases on smaller servers and enjoyed doing them and making sure people followed the rules. Being command on Takistan means I have done similar work enforcing SoP's and such. I like to say I am fair and I try to find the best solution to situations stuff that I can solve, I enjoy doing this which is another reason I want to be a staff member. What makes you stand out from other applicants? (At least 100 words): I am already a member of the community and have been since Mid November and I am well known amongst BLUFOR being head of HR and a Captain. I know a lot of people and can use this to find solutions to problems people are having that I may not have the answers for. I spend a lot of time on the TS and with CS hopefully releasing soon I will be able devote a lot of the time I spend on HR and Command work to the Staff team and help people in getting started. I have been to every Staff meeting (That Support have been invited to) that has happened since I have been support. In being Head of HR as well as Head of Demo I have had to use the forums a lot and write SoP's and such. This means I already have the skills required to use the website, such as the auto-paste for the templates under Moderator Actions as well as how to act professional when responding to people. In having this experience and never receiving strikes as BLUFOR I am very educated in the Server Rules, both In-game and Community Wide. I am also Assistant Support Lead which shows my ability to work in a helper role among the community as well as my leading abilities. Name your biggest strength and your biggest weakness (At least 75 words): Biggest Strength: I would say my Biggest strength is my personality, I tend to get on with most people I meet. I am very approachable and I try to get to know a lot of people. I always keep my TS Captains channel to Open and frequently talk to random people who hop in about stuff. I tend not to hold grudges with people, often talking with people to find a solution rather than ranting and talking behind their back. I try to connect with people by playing games outside of Arma with them and becoming friends with them on steam. This partly comes from my role in HR by interviewing new recruits and making them seem welcome in TSF. Biggest Weakness: I would say my Biggest weakness is my forgetfulness, I often forget the most trivial procedures. I overcome this by using my second monitor to keep track of what I am doing. Situations in which I have needed to use this is learning 10-codes when I started playing on Life Servers. I try to get everything completed, by this I mean finishing the case report before I start or when I start a new case instead of the letting back up and forgetting to log them. Leading HR has enabled me to make processes to follow so that I know I have finished a step. I also found out this month that I am colour blind. As well as this I did have a issue with being lenient on punishments but since becoming TSF Captain I have been able to become more strict and enforce the rules that need to be enforced. Support Cases completed as Support/Senior: 73 How long have you been in Support: 11/04/2018 - I am now Assistant Support Lead, Alvin said I can be Staff as well What do you think we can improve on within the staff team? I think breaking down barriers that are fractioning people within the Staff team would be good. An Idea I thought of was a form of on-duty period where 2 random staff members have to work on cases together for a time, enabling them to get to know each other and make the staff team more off a family. This Idea could be adapted for Admins to work with Mods ext. So that staff members better understand the difference in responsibilities between Staff ranks. Do you have any warnings/bans on your record?: No I do not. Have you ever had any issues with anyone from the staff team? (Feel free to go in detail): I have never had any direct issues with the staff team, I had poor experiences from the support team when it first was used, however it has since been improved greatly and I am very impressed with the current state of the staff team as a whole. How long have you been a part of PsiSyn for?: Since Mid-November, I have been in BLUFOR a majority of the time. Roughly how many hours a week can you be online?: Minimum of 35, however currently I spend around 50 - 60 hours on the Teamspeak and around 15 hours ingame even in its current state. Do any staff members recommend you? Please list them off if so & state any available references. (Optional): - Brandon Pigeon, Erik Stevenson, Aaron Stones, Eye Dunno, Nathan Clarke, Johnny Peterson, Bradley Jones, Edward Bennett, Hudson Smith Many of these people know how I operate within TSF and as HR. They can see how I would be useful for the staff team. Many of them have also seen me in support cases and how I handle them in a professional and expert manor. I have spoken to most member of SMT and SLT at some point but I feel they don't know me well enough to give a recommendation. Anything extra you would like to add?: Many members who are not staff but hold important positions within TSF such as the Chief, know my personality and how I operate. They will also be able to give you a reference and hopefully show how I would be an good asset to the staff team.
  6. 2 points
    Regardless of what guns you put on the server, it will be primarily focused around robbing unless you create rules that stop that from happening. Realistically your better with Malden style guns and just enforce RP alot more, ensure anyone breaking rules on purpose is punished well and then you'll have no issues.
  7. 2 points
    but you dont want people doing that in the first place, would you rather have someone mass rdm and then get permed, or not mass rdm at all
  8. 2 points
    To be honest, if being a volunteer as a Cpl.+ on the LSPD will still be a thing we definetly will not need random civs as medics. It is also not completely about the medic gear, they can just go into firefights and revive people.
  9. 2 points
    My face to all of these -
  10. 2 points
    Just a few ideas, sorry if these are already implemented, I didn't get to see much of Crystal Shores other than the spawn area Saturday, I really liked how the phone system worked on Crystal, it was interesting for what I've seen and the few minutes I had on the server. Could we look into working the job system into the phonebook system similar but slightly better than Nopixel had it? I always loved the idea of signing on as a taxi, repairman, delivery truck driver, bus driver and more and having people look up the phonebook to figure who was actively doing these jobs so I could easily call a taxi or repairman. Just make these jobs semi-simple but also worth doing, don't make one job like coke payout 20k and paxi payout 20$. The payout need to be worthwhile but not too crazy. I also liked the jobs having job vehicles that you got for free while doing the job. Prison evidence locker? I would love to see this added as another major crime to go alongside bank robberies. Basically all weapons seized by police will be added to this storage create within a locked vault inside DOC. You would have to put the config for each individual gun to ensure only guns are placed inside and not useless shit like radios, gps, map, clothing etc. To do this I'd suggest having two seize options for police, option one would seize only weapons and put them straight into the locker, option two seize would just delete the items like regular seizing does. Federal Reserve Robbery? Again another major crime so that rebels could do bank, doc, doc evidence locker and then "the big one" the federal reserve. I'm not sure what system is in place for bank robberies as I didn't get to see but to change this map from other servers make it so that the main federal reserve building has a locked garage(or something similar) inside. Civilians would buy a 'reserve drill' item at rebel and place it on the door of the garage, as soon as it is placed all blufor would get a notification. After 15 minutes the door would open, inside the rebels will find the gold van(OR whatever model we have). They have to deal with the cops, drive the van to a certain marker at the scrapyard where they can then scrap the van. Once they complete the scrap option they can access a locked crate at the scrapyard and inside will be the gold from the reserve. Due to this being more difficult a task than bank it would payout more. As much as I'm not a fan of Nopixel's faction system I would like the possibility of doing some of the special jobs they can perform. The drug vans, the gold transport to the port, cops get notified, action ensues, they then move the gold to the casino before getting cash. I'd like to see some of these tasks maybe added to whatever gang system we will have? Maybe have it so a whitelisted gang needs 7 members and 7 cops online(so if you're doing the altis framework gang system work with this) to complete these tasks, so after there have been 200 gold/200 drugs sold to the dealers these drug/gold vans would spawn and each member of these gangs as well as pd get keys? The gangs need to complete the task and PD would need to bring the vehicle to pd and impound it to destroy the illegal vehicle thus getting all online cops some cash for there troubles. Cartel capture points/gang capture points around the map? Maximum 3 areas on the map,these would be areas where whichever faction holds them gets a small portion of the drugs/gold sold to the dealer. If pd capture them they stop the gangs getting any money from the points. Mark everything on the map clearly, all drug fields, areas, processors, everything but the dealers. Put a market in all the main towns as well as garages. Put maybe two gunstores, 1 rebel base to buy the big boy gats. People are both lazy and too stupid to find a lot of these, you need to hold their hand. Also please have the economy make sense, 80$ guns was a tad edgy. Make the drugs, mining and the rest partially fun, put them in high population areas. Having them in areas where no one goes means you'll never see people there and we want people to meet each other frequently speak, meme and have a good time. Whether they're robbing each other or not. People love lootcrates and believing in chance. It is why people spent to so long at the underwater crates on Nopixel hoping to get kangaroo pelts to then trade at the exotic dealer for the chance of getting several tiers of fishing rod, NVG's, shit rifles or a MK48 LMG. People love to play the game of chance, maybe work in a system like this where people would have to go to a certain area to find some item like the kangaroo pelts and trade them for items. We even had this on Malden with the crash sites but you got crappy things, something like this would be an interesting way to spend time. Just don't make it so you can get an rpg but don't make it so you get a glock magazine. Find a happy medium to make it exciting/fun but not too overpowered.
  11. 2 points
    I'm gonna disagree with this for several reasons, Firstly we'd need CUP weapons for Nopixel guns and we can't use those because we sell reserved slots and shit and CUP weapons is not allowed on monetized server Secondly, a lot of those guns are ports from Arma 2 so they're hella scuffed anyway The real life argument is pretty ResidentSleeper, at the end of the day we play these servers to have fun, not to play "In real life" card every 2 minutes. I don't think the Nopixel style will work on Lakeside because it's just boring. The thing that makes the weapons and shit fun on Nopixel is the faction play(Mob,Mafia, Biker) which I'm pretty sure we won't have.
  12. 2 points
    What name do you use on TeamSpeak, Website & In-game?: Dmitry Kesikbayev Tell us something about yourself: My real name is Rami and I'm 16 years old. I live Germany and i am currently visiting a economic school in 9th grade (1 year before the final year). In my free time i fix and build computers and make a small living out of it. Timezone (EU/NA/AU): EU (Germany) Do you have any past experience in a support position, in this community or another?: No i did not have any expirence in a support position. Why do you wish to be part of our support team?: The reason i am applying for the Support Team is that i like socially interacting with others and i want to do something else besides playing on the server, something more refreshing. I am someone who can solve technical problems quickly and i like to help out other people, since it is in my nature to do that. I am also very friendly and also very patient which can sometimes be really helpful in some situations. I have a lot of expirence with Arma, Arma mods, etc. and i also know a few members from the staff team and i ask them about support cases and the support role in general. Since the new server is going to be released very soon i think the server is in need for some supporters and since, i am long time member of the communty (been in ths communty for almost 3 months now) i would love to give something back. This is my first time applying for the supporter role i would like to gain some expirience and improve myself. What makes your application different from others?: I dont think my application is diffrent from other applications. I think everyone who is applying for this role is striving for one thing: helping out other people. In your opinion, what is the role of the support team?: The role of the support team is the help out people with their ArmA III or other technical related problems. What skills can you bring to the support team?: I can speak 3 languages fluently (English, German, Arabic), i am a quick learner and i'm atleast 3 hours online everyday, so i can help out anytime. I am also very patient (as i stated before) and i stay cool headed under stress which i think is a plus for the role of a supporter. What do you aim to achieve as a member of the support team?: I want to help out many as people as possible and as i mentioned before and i want to do something else besides playing. Have you ever received warning points or being banned from this community (If so, what for): Yes, i have been banned for 7 Days for Racism back in 19th of February (10 Points). Do you understand that even if your application is accepted, you are not guaranteed a position on our team?: Yes. Do you agree that if you are successful in the interview, that on most days you will have limited access to the game as you are giving up your time voluntarily to help others requiring assistance?: Yes, I agree on that.
  13. 1 point
    Remember kids. Don't friendzone yourself πŸ˜‰
  14. 1 point
    In my opinion just show illegal shit on the map
  15. 1 point
    Gonna make this short and sweet since I'm on mobile. The largest calibre means nothing, if someone wants to rob you regardless whether they have a pickaxe or a Spar17 they will still rob you. Making the guns lower calibers doesn't make people roleplay, people choose to roleplay and if they don't they'll be banned. On the silverlake-CUP thing go research it, I can't be bothered outlining it again after my first reply clarified everything. The guns are scuffed and outdated, the reload prone bug has always been a part of the nopixel framework not CUP. πŸ™‚
  16. 1 point
    +1 for all of these
  17. 1 point
    Or a holster where the gun goes under your shoulder and a badge on it for DTU
  18. 1 point
    What I would like to see: Different type of vests for cops so: Cops would normally carry around a level 1 vest on them (stab vest), When responding to a situation would then put on a level 3 (kevlar), and then if shit goes really really really really bad then a level IV (Kevlar + ?) Having Tazer fill out the "launcher" slot. Having the rebel faction be named e.g The IRA, UVF etc etc (hehe) Having a P.D belt with a badge on the waist. Holsters that actually show the guns you are wearing. Pepper Spray, so it would be equipped like a fire extinguisher but smaller and when shot would make the opponents screen go orange or shake or something like that. Rubber Bullets for Shotguns.
  19. 1 point
  20. 1 point
    This sounds like a fun project, I will do this.
  21. 1 point
    ALRP Lakeside in my opinion was built poorly and was just something were shit was slapped down everywhere, we will be starting off with normal lakeside with some improvements, and then slowly overtime you will see map updates pushed.
  22. 1 point
    Nah, makes it too easy. Man likes a challenge Seriously though, I don't mind it for piercing armored vehicles like the orca/bulletproof cars but other than that it's just a tad OP tbh I believe it would be more balanced to give SWAT/SERT a different marksman gun if people are very anti the DSR50, if not keep the thing πŸ˜„
  23. 1 point
    Name: Ching Hansen Age + DOB: 20 - 08/09/1997 Steam 64ID:76561198226854864 Reasons why we should accept you (100 words min): You should accept me to the server Crystal Shores, since I can contribute with a lot. I have been a member of this community since it came out, and would like to still be. Im a nice and rich guy that have been playing life servers since they came out, and would love to try this one to. I have been playing a lot on the previous servers and would like to do the same on the new one, with all the new features that have been added I think a lot of people will be playing and I would like to be one of them. Backstory (100 words min in RP): Ching Hansen was born in Korea, he is a rich young chigga. When he turned 18 he wanted to achieve bigger and greater things, so he traveled the world. He visited very many countries some of them are silverlake and lakeside, he tried long to find a bad bitch there but non of them had what he was looking for. Ching was looking for a bad bitch, but all the other places had disappointed him. Hes last hope is Crystal Shores, he packed the Gucci bag and booked 1 class and left everything else behind. hes mansions, cars and 4 kids. Have you had any previous bans? Not the past 30 days. But ive been banned before If yes, what for? (Please provide your ban message too): Fail rp was the last ban Have you read and understood our rules? Yes
  24. 1 point
    Brayden Drake Thank you for your interest in joining the support team here at PsiSyn. Accepted After reviewing your application I have decided to invite you for an interview with either myself, Brandon Pigeon on TeamSpeak. You have until the 30th of April to attend an interview or your application will be voided and you will have to re-apply. Regards, Reed Jacobson Asst. Support Team Lead
  25. 1 point
    Hello Omax alen, I am happy to say that your application has been ACCEPTED, Welcome to PsiSyn! Please join the TeamSpeak 3(ts3.psisyn.com) and join 'Waiting for Interview' at your earliest convenience to continue the Interview process. I look forward to seeing you! Thanks, Erik Stevenson

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